I’m pretty certain the concept already exists in the world of game design theory, probably under a different name; all I found on a (not too thorough) search was this (https://www.possibilityspace.org/tutorial-generative-possibility-space/), which comes close, but doesn’t quite fit. Especially not since I wish to address that topic from the specific perspective of a CRPG designer. [ Read More ]
Categories: Allgemein