Archive for June, 2018

Idea Collection: Skills

Posted by The Architect on June - 14 - 2018

For a long time, skills in CRPGs followed their pen&paper counterparts, serving the function of defining a character in more detail than the broad statistics like Strength and Intelligence would do. The game that changed this, to the best of my knowledge, was Diablo II; it is possible that Blizzard only adapted systems already present  [ Read More ]

Categories: Allgemein

On Economy

Posted by The Architect on June - 5 - 2018

It has been a long time in the making, but I finally completed “On Economy”, the third in my examinations of CRPG design fundamentals. It is a rather complex topic and required a healthy amount of research, but I think the result is my best work yet. Take a look and tell me what you  [ Read More ]

Categories: Allgemein

Update: Dark Disciples II and Win10

Posted by The Architect on June - 5 - 2018

Finally! I updated the Dark Disciples II downloads – they are now embedded in the DxWnd shell, so they will run on Windows 10 as well. The downloads are preconfigured, so you should be able to simply download, extract and start with the DD2.exe. As changing of the directory names can screw up DxWnd, I  [ Read More ]

Categories: Allgemein