{"id":35,"date":"2015-01-24T21:05:41","date_gmt":"2015-01-24T19:05:41","guid":{"rendered":"http:\/\/ancient-architects.com\/wordpress\/?page_id=35"},"modified":"2020-01-05T10:49:33","modified_gmt":"2020-01-05T08:49:33","slug":"library","status":"publish","type":"page","link":"https:\/\/ancient-architects.com\/?page_id=35","title":{"rendered":"Library"},"content":{"rendered":"<p><a href=\"\/wordpress\/wp-content\/uploads\/2015\/01\/library-cropped.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft wp-image-93 size-full\" src=\"\/wordpress\/wp-content\/uploads\/2015\/01\/library-cropped.jpg\" alt=\"Austrian Library (PD, Wikimedia Commons)\" width=\"150\" height=\"100\" \/><\/a>A place of knowledge, stored in ancient tomes. Or PDFs and links, as it may be. This is a collection of my own thoughts on classical CRPG design as well as links to texts all over the net which I found to be of interest for the same topic.<\/p>\n<p>Links are ordered by date of addition.<\/p>\n<p>&nbsp;<\/p>\n<h3>Original Texts<\/h3>\n<p style=\"text-align: left;\"><a href=\"\/files\/Ancient%20Architects - On Economy.pdf\">On Economy<\/a> &#8211; about the development of an in-game economy that balances monetary rewards so that they remain relevant the entire game<\/p>\n<p style=\"text-align: left;\"><a href=\"\/files\/Ancient%20Architects - On Overland Travel.pdf\">On Overland Travel<\/a> &#8211; about ways to implement journeys through a fantasy wilderness<\/p>\n<p style=\"text-align: left;\"><a href=\"\/files\/Ancient%20Architects - On Cities.pdf\">On Cities<\/a>\u00a0&#8211; about the creation of quasi-medieval CRPG cities<\/p>\n<p>&nbsp;<\/p>\n<h3>Linked Articles<\/h3>\n<p style=\"text-align: left;\"><a href=\"https:\/\/www.adamantyr.com\/crpg\/\" target=\"_blank\">Crafting a Vintage CRPG<\/a>\u00a0&#8211; the journal of an amateur designer creating an RPG for the TI99\/4a (!). A lot of technical stuff, but also a lot of thoughts about game\u00a0design. You&#8217;ll likely ask yourself the same questions. Besides, with a title like this, how could I not link to it?<\/p>\n<p style=\"text-align: left;\"><a href=\"https:\/\/finalbossblues.com\/\" target=\"_blank\">Finalbossblues<\/a> &#8211; This site contains\u00a0introductions to numerous CRPG design topics (as well as technical advice for Enterbrain&#8217;s RPG Maker and the creation of pixel graphics).<\/p>\n<p style=\"text-align: left;\"><a href=\"https:\/\/worldofalthea.blogspot.de\/2011\/01\/mini-game-puzzles.html\" target=\"_blank\">The World of Alth\u00e9a: Mini game puzzles<\/a> &#8211; an entry on puzzle design in CRPGs, together with a few creative examples.<\/p>\n<p style=\"text-align: left;\"><a href=\"https:\/\/rampantgames.com\/blog\/?p=2395\" target=\"_blank\">The Rampant Coyote: Puzzles and RPGs<\/a> &#8211; an entry on the types of puzzles one might use. The Coyote has numerous other design postings as well.<\/p>\n<p style=\"text-align: left;\"><a href=\"https:\/\/www.gamasutra.com\/view\/feature\/4066\/game_design_essentials_20_rpgs.php?print=1\" target=\"_blank\">Game Design Essentials: 20 RPGS<\/a> &#8211; an overview over the design elements of genre-defining western and japanese RPGs, ten of each.<\/p>\n<p style=\"text-align: left;\"><a href=\"https:\/\/www.makinggames.biz\/features\/four-layers-a-narrative-design-approach,5968.html\" target=\"_blank\">Four Layers &#8211; A Narrative Design Approach<\/a> &#8211; details a method to intertwine game mechanics and storytelling.<\/p>\n<p style=\"text-align: left;\"><a href=\"https:\/\/rpgmaker.net\/articles\/3\/\" target=\"_blank\">Dungeon Theory<\/a> &#8211; an extensive posting on rpgmaker.net about general dungeon design.<\/p>\n<p style=\"text-align: left;\"><a href=\"https:\/\/www.fortressofdoors.com\/upgrades-equipment-and-skill-trees\/\" target=\"_blank\">Upgrades and Equipment in RPGs<\/a> &#8211; as the title says; there are more postings on general CRPG design on the latest two or three pages of the blog.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A place of knowledge, stored in ancient tomes. Or PDFs and links, as it may be. This is a collection of my own thoughts on classical CRPG design as well as links to texts all over the net which I found to be of interest for the same topic. Links are ordered by date of<a href=\"https:\/\/ancient-architects.com\/?page_id=35\">&nbsp;&nbsp;[ Read More ]<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-35","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/ancient-architects.com\/index.php?rest_route=\/wp\/v2\/pages\/35","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ancient-architects.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/ancient-architects.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/ancient-architects.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ancient-architects.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=35"}],"version-history":[{"count":55,"href":"https:\/\/ancient-architects.com\/index.php?rest_route=\/wp\/v2\/pages\/35\/revisions"}],"predecessor-version":[{"id":708,"href":"https:\/\/ancient-architects.com\/index.php?rest_route=\/wp\/v2\/pages\/35\/revisions\/708"}],"wp:attachment":[{"href":"https:\/\/ancient-architects.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=35"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}